Almost a decade old game (as of this review) now. The HD version has some quality of life improvements, but not enough in my opinion to keep it modernized as the game feels dated at times. In my opinion some changes should have been in the original game, not added 10 years later
For some improvements there seem to be a slight drawback compared to the original
The game still retains some of the best soundtrack, dungeons and boss battles in the series, but the padding,fetch quests/scavenger hunts to get to them can feel tedious.
Fun game at times, but I feel that once players hit these hurdles, filler segments they may drop the game and/or not complete it.
Button control option is nice, but for best experience you must swap back and forth between button and motion control. No hybrid option
If I had to choose whether to play the original or HD version, I'd play the HD version due to a smoother and more streamlined experience. When going back to the original it was harder and more time consuming to play. choosing whether to play another other 3D Zelda game it would choose those as even with the enhancements as this game is still the not the best in the franchise in my opinion
The asking price of $60 at launch is a bit steep though. Could have went with full remake instead of a few tweaks
---Now onto the list of changes:
1. Graphics.
Feels like a touch up rather than a redesign. Won't really see the difference unless you have the game side-by-side. If anything; it's how the game looks like in your head a decade ago (if you played the original)
If you gave me a dozen blind screenshots, I may not be able to pick the correct version 100% of the time
Has a better draw distance when flying through the sky
Textures are bad.
Grass and trees look dead. Could have added individual leaves or blades of grass, instead looks like no one has watered them in years. Should have taken note from the Spongebob HD remake
Runs smoother at a steady 60fps (from 30fps in original)
2. Button Controls.
Can be toggled on/off at any time. No option to use both button and motion control simultaneously or hybrid of the two
Best when not in combat like when flying or swimming
To swing sword and other similar items; you must over flick right joystick which doesn't feel natural
Precise slashes when enemy block a certain way, doesn't translate well 100% of the time
Poking with a sword requires you to press into the joycon (R3 button). Shield with L3. No free movement with shields. Don't get why companies don't make controllers with L3, R3 back paddles instead of integrating it into the joystick... but that's a rant for another time.
To do a spin attack you must flick joycon left then right or vice versa really fast. Don't get why you can't just do circular motion like a grappling special move in fighting games.
Flick up/down really fast to do fatal blow
Feel like my joycons will get joycon drift sooner by using too much pressure on it
Camera controls are also bad in this mode (more on this later).
If you have adult sized hands; can get hand fatigue after a while. Recommend you use a pro controller
3. Motion Controls
Works similar to the Wii version. It's responsive for swinging your sword. One-to-one movement is accurate for the most part. If you played the original and have adult sized hands now, the joycons small shape (compared to wii remote) doesn't help in making it feel like you're holding a sword...instead feels like a small dagger
Pointer controls to aim arrows, hookshot, ect works okay. At times it's off-center when you point at the screen.
You need to be calibrated every so often by pressing Y button since the Switch doesn't have motion censor bar for both joycons
4. Camera controls.
With motion control you move the camera and go in all directions without having to hold Z button like in the original. Now you just use right thumb stick. No more awkward quarter turns
With button controls, you hold L to move the camera with the right stick, since the right thumb stick is to swing sword and items. At times I forget to press L button and I'd swing randomly which breaks immersion.
Optional camera motion/gyro controls are also available (best when sitting in rotating office chair)
5. UI
Icons are more detailed and clear
Names are added to text boxes
6. Auto Save
Game has auto save feature
Able to save and override save slots. Before you had a dedicated save slot
Also more checkpoints at certain sections
7. Optional help
Fi no longer give talk to you every few minutes. Sword now glows when she think you need help or discover something new
Now you just talk to her when stuck or want advice like your phone's smart assistant
Shika stones/hint videos removed
8. Skippable Cutscenes and Text
Able to fast forward text, and skip cutscenes and text
less automated dialogue. NPC won't randomly talk to you when there's eye contact to start a pokemon battle...i mean start a conversation. You must walk up to them now. Which is better especially in the early game
New item description only shows up once
9. Load Times
Up to 2x as faster. Wish it was instant. Guess i got spoiled by PS5
10. Less grind?
Mandatory tutorials are optional in the beginning. Don't get why other fetch quests aren't optional too when it doesn't influence the overarching story. Guess Nintendo started making adjustments then ran out of development time, or got lazy or something
Progression is horrible in this game. It's linear and there's still a lot of padding in the game that artificially extends the game's length with no substance having to collect items in previously visited areas.
Essentially backtrack to progress without any incentive to do so; only prolonging your adventure with busy work bringing no meaning to your progression
If cut, can make a 30-35 hour game with unnecessary fetch quests to a quality 20-25 hour consistent enjoyable experience. Don't get why these segments are not minimized or omitted like in previous Zelda HD ports.
11. Amiibo/instant fast travel
With Loftwing amiibo you can instant fast travel which is a super helpful quality of life feature.
Able to fast travel from wherever you are even in dungeons and houses, then fast travel back to the exact same spot. Extremely helpful if your shield breaks or need to restock on items
Like Monster Hunter, Metriod (with Difficulty level unlock), and other amiibos; it's very difficult to obtain due to scalpers buying all inventory and selling for 2x plus the price, and Nintendo making limited supply. Holding the feature hostage.
Some may say there are plentiful fast travel statues (which takes time to walk to, and adds up over time), but for those who want the option to travel instantly (within seconds) may have a hard time getting this physical DLC. There are options out there to unlock via NFC stickers for those who want this feature, but consumers should not have to jump through hoops in order to do so. Sad that Nintendo don't address this despite the huge backlash pre-launch
This should feature should be an in-game item by default or side quest reward in my opinion
??. Additional Info
No HD Rumble support
No left handed mode
No voice acting
Hero Mode not available at start of the game
No additional story content, new dungeons, bonus content (Concept art gallery, Music playlist, etc)
The Legend of Zelda: Skyward Sword HD(进口版:北美)- Switch
平台 : Nintendo Switch
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基本信息
- 商品尺寸 : 17 x 10.5 x 1.1 cm; 58.97 克
- 发布日期 : 2021年7月16日
- ASIN : B08WWFWRY6
- 型号 / 款式 : HACPAZ89A
- 亚马逊热销商品排名: 商品里排第500名游戏/娱乐 (查看商品销售排行榜游戏/娱乐)
- 商品里排第197名Nintendo Switch及配件
商品描述
The Legend of Zelda: Skyward Sword HD(进口版:北美)- Switch
无顾客评论
5 星 (0%) |
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4 星 (0%) |
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3 星 (0%) |
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2 星 (0%) |
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1 星 (0%) |
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评分是如何计算的?
在计算总星级评分以及按星级确定的百分比时,我们不使用简单的平均值。相反,我们的系统会考虑评论的最新程度以及评论者是否在亚马逊上购买了该商品。系统还会分析评论,验证评论的可信度。
此商品在美国亚马逊上最有用的商品评论
美国亚马逊:
4.2 颗星,最多 5 颗星
433 条评论

Vincent
3.0 颗星,最多 5 颗星
List of Changes. Didn't Age Well
2021年7月16日 -
已在美国亚马逊上发表
3.0 颗星,最多 5 颗星
List of Changes. Didn't Age Well
2021年7月16日 在美国审核
Almost a decade old game (as of this review) now. The HD version has some quality of life improvements, but not enough in my opinion to keep it modernized as the game feels dated at times. In my opinion some changes should have been in the original game, not added 10 years later2021年7月16日 在美国审核
For some improvements there seem to be a slight drawback compared to the original
The game still retains some of the best soundtrack, dungeons and boss battles in the series, but the padding,fetch quests/scavenger hunts to get to them can feel tedious.
Fun game at times, but I feel that once players hit these hurdles, filler segments they may drop the game and/or not complete it.
Button control option is nice, but for best experience you must swap back and forth between button and motion control. No hybrid option
If I had to choose whether to play the original or HD version, I'd play the HD version due to a smoother and more streamlined experience. When going back to the original it was harder and more time consuming to play. choosing whether to play another other 3D Zelda game it would choose those as even with the enhancements as this game is still the not the best in the franchise in my opinion
The asking price of $60 at launch is a bit steep though. Could have went with full remake instead of a few tweaks
---Now onto the list of changes:
1. Graphics.
Feels like a touch up rather than a redesign. Won't really see the difference unless you have the game side-by-side. If anything; it's how the game looks like in your head a decade ago (if you played the original)
If you gave me a dozen blind screenshots, I may not be able to pick the correct version 100% of the time
Has a better draw distance when flying through the sky
Textures are bad.
Grass and trees look dead. Could have added individual leaves or blades of grass, instead looks like no one has watered them in years. Should have taken note from the Spongebob HD remake
Runs smoother at a steady 60fps (from 30fps in original)
2. Button Controls.
Can be toggled on/off at any time. No option to use both button and motion control simultaneously or hybrid of the two
Best when not in combat like when flying or swimming
To swing sword and other similar items; you must over flick right joystick which doesn't feel natural
Precise slashes when enemy block a certain way, doesn't translate well 100% of the time
Poking with a sword requires you to press into the joycon (R3 button). Shield with L3. No free movement with shields. Don't get why companies don't make controllers with L3, R3 back paddles instead of integrating it into the joystick... but that's a rant for another time.
To do a spin attack you must flick joycon left then right or vice versa really fast. Don't get why you can't just do circular motion like a grappling special move in fighting games.
Flick up/down really fast to do fatal blow
Feel like my joycons will get joycon drift sooner by using too much pressure on it
Camera controls are also bad in this mode (more on this later).
If you have adult sized hands; can get hand fatigue after a while. Recommend you use a pro controller
3. Motion Controls
Works similar to the Wii version. It's responsive for swinging your sword. One-to-one movement is accurate for the most part. If you played the original and have adult sized hands now, the joycons small shape (compared to wii remote) doesn't help in making it feel like you're holding a sword...instead feels like a small dagger
Pointer controls to aim arrows, hookshot, ect works okay. At times it's off-center when you point at the screen.
You need to be calibrated every so often by pressing Y button since the Switch doesn't have motion censor bar for both joycons
4. Camera controls.
With motion control you move the camera and go in all directions without having to hold Z button like in the original. Now you just use right thumb stick. No more awkward quarter turns
With button controls, you hold L to move the camera with the right stick, since the right thumb stick is to swing sword and items. At times I forget to press L button and I'd swing randomly which breaks immersion.
Optional camera motion/gyro controls are also available (best when sitting in rotating office chair)
5. UI
Icons are more detailed and clear
Names are added to text boxes
6. Auto Save
Game has auto save feature
Able to save and override save slots. Before you had a dedicated save slot
Also more checkpoints at certain sections
7. Optional help
Fi no longer give talk to you every few minutes. Sword now glows when she think you need help or discover something new
Now you just talk to her when stuck or want advice like your phone's smart assistant
Shika stones/hint videos removed
8. Skippable Cutscenes and Text
Able to fast forward text, and skip cutscenes and text
less automated dialogue. NPC won't randomly talk to you when there's eye contact to start a pokemon battle...i mean start a conversation. You must walk up to them now. Which is better especially in the early game
New item description only shows up once
9. Load Times
Up to 2x as faster. Wish it was instant. Guess i got spoiled by PS5
10. Less grind?
Mandatory tutorials are optional in the beginning. Don't get why other fetch quests aren't optional too when it doesn't influence the overarching story. Guess Nintendo started making adjustments then ran out of development time, or got lazy or something
Progression is horrible in this game. It's linear and there's still a lot of padding in the game that artificially extends the game's length with no substance having to collect items in previously visited areas.
Essentially backtrack to progress without any incentive to do so; only prolonging your adventure with busy work bringing no meaning to your progression
If cut, can make a 30-35 hour game with unnecessary fetch quests to a quality 20-25 hour consistent enjoyable experience. Don't get why these segments are not minimized or omitted like in previous Zelda HD ports.
11. Amiibo/instant fast travel
With Loftwing amiibo you can instant fast travel which is a super helpful quality of life feature.
Able to fast travel from wherever you are even in dungeons and houses, then fast travel back to the exact same spot. Extremely helpful if your shield breaks or need to restock on items
Like Monster Hunter, Metriod (with Difficulty level unlock), and other amiibos; it's very difficult to obtain due to scalpers buying all inventory and selling for 2x plus the price, and Nintendo making limited supply. Holding the feature hostage.
Some may say there are plentiful fast travel statues (which takes time to walk to, and adds up over time), but for those who want the option to travel instantly (within seconds) may have a hard time getting this physical DLC. There are options out there to unlock via NFC stickers for those who want this feature, but consumers should not have to jump through hoops in order to do so. Sad that Nintendo don't address this despite the huge backlash pre-launch
This should feature should be an in-game item by default or side quest reward in my opinion
??. Additional Info
No HD Rumble support
No left handed mode
No voice acting
Hero Mode not available at start of the game
No additional story content, new dungeons, bonus content (Concept art gallery, Music playlist, etc)
该评价的图片


267 个人发现此评论有用

KO
1.0 颗星,最多 5 颗星
Aweful, frustrating control scheme @ AAA title price
2021年7月17日 -
已在美国亚马逊上发表已确认购买
The controls for this game are so bad, it makes the game almost unplayable. When the game 1st came out for the switch in 2011, the reviews mentioned the motion controls were wonky. No one wants to play multiple hours pointing a stick at a TV.
Although the devs slapped on some regular pad controls so that you don't have to use motion controls, it was implemented terribly. Have to hold L with R stick to move the camera, but the R stick also functions as sword control. Makes battles where you have to look almost impossible. Due to the bad camera, you tend to just fall off ledges and such doing mundane tasks like jumping from platform to platform.
The graphics are marginally better then the 2011 version, but all characters look really lame. Take a look at Zelda's dog ears for example. Video games have come a long way since 2011. This one really shows it's age (not in a good way).
I can't believe Nintendo released this pile and had the nerve to charge AAA title prices for it. I can't believe I fell for it!
Although the devs slapped on some regular pad controls so that you don't have to use motion controls, it was implemented terribly. Have to hold L with R stick to move the camera, but the R stick also functions as sword control. Makes battles where you have to look almost impossible. Due to the bad camera, you tend to just fall off ledges and such doing mundane tasks like jumping from platform to platform.
The graphics are marginally better then the 2011 version, but all characters look really lame. Take a look at Zelda's dog ears for example. Video games have come a long way since 2011. This one really shows it's age (not in a good way).
I can't believe Nintendo released this pile and had the nerve to charge AAA title prices for it. I can't believe I fell for it!
127 个人发现此评论有用

will caffrey
1.0 颗星,最多 5 颗星
Disappointed
2021年7月17日 -
已在美国亚马逊上发表已确认购买
UPDATE : a few days later..... I'm going to flush this game down the toilet. Literally. Controls, make it no fun. Subtitles, garbage. Sounds the characters make, joke. DO NOT BUY THIS GAME, PERIOD...
So far, I am asking myself this is the best you can do after BOTW ? Sad. It's like a child's game now. Have to hold down a button to look around, why? So much more wrong. I'll still try playing it, but nothing like the BOTW. I guess I had expectations of something similar.
So far, I am asking myself this is the best you can do after BOTW ? Sad. It's like a child's game now. Have to hold down a button to look around, why? So much more wrong. I'll still try playing it, but nothing like the BOTW. I guess I had expectations of something similar.
108 个人发现此评论有用

Rudy
5.0 颗星,最多 5 颗星
Great game, but you have to remember this is a 10 year old game
2021年7月18日 -
已在美国亚马逊上发表已确认购买
If you really liked Breath of the Wild this one might be hard to go back to. Like with any re-release of a game you are going to realize that some video game series have changed for the better.
If you are a fan of the Legend of Zelda series you are going to find something to love regardless of the games mechanics.
If your only interaction with the Zelda series has been Breath of the Wild then you might not enjoy this game all that much. This game follows the formula of the previous games that came out like Ocarina of Time and Twilight Princess. The game is a little more structured and linear and doesn't have the big open world aspect that BOTW does.
The game mechanics haven't aged well and Nintendo did as best as they could to implement the motion controls of the Wii controller to the Right stick of the Switch Joy-cons. You can still play with motion controls if you choose but if you are using a pro controller or any other setup the motions are mapped to the Right Stick.
The music is outstanding and the 60 frames per second really helps with the gameplay. Be prepared to do a lot of reading though as this game doesn't have voice overs and instead relies on random sounds from the characters or an unknown language when they do talk.
If your kids loved BOTW but haven't played any other Zelda game I do not recommend this game to them. They won't enjoy it I can promise you that.
If you are a fan of the Legend of Zelda series you are going to find something to love regardless of the games mechanics.
If your only interaction with the Zelda series has been Breath of the Wild then you might not enjoy this game all that much. This game follows the formula of the previous games that came out like Ocarina of Time and Twilight Princess. The game is a little more structured and linear and doesn't have the big open world aspect that BOTW does.
The game mechanics haven't aged well and Nintendo did as best as they could to implement the motion controls of the Wii controller to the Right stick of the Switch Joy-cons. You can still play with motion controls if you choose but if you are using a pro controller or any other setup the motions are mapped to the Right Stick.
The music is outstanding and the 60 frames per second really helps with the gameplay. Be prepared to do a lot of reading though as this game doesn't have voice overs and instead relies on random sounds from the characters or an unknown language when they do talk.
If your kids loved BOTW but haven't played any other Zelda game I do not recommend this game to them. They won't enjoy it I can promise you that.
86 个人发现此评论有用

Aaron Hastings
2.0 颗星,最多 5 颗星
Controls aren't fixed; Not worth retail price
2021年7月17日 -
已在美国亚马逊上发表已确认购买
The controls were aweful on the pro controller, so I naively switched to the motion controlled joycons. Even worse. I beat this game on the Wii, and to this day I don't know how I did it or why I expected this version to be any better. Too bad. There's a good game buried somewhere beneath all the terrible controls and uninspired level design.
68 个人发现此评论有用