|商品尺寸||41.91 x 29.21 x 10.16 cm; 0.21 克|
|型号 / 款式||Marvel Crisis Protocol: Black Bolt and Medusa|
Atomic Mass Games - Marvel Crisis Protocol: Character Pack: Black Bolt and Medusa - 微型游戏
Atomic Mass Games - Marvel Crisis Protocol: Character Pack: Black Bolt and Medusa - Miniature Game
- 黑agar Boltagon 被称为"黑螺栓",是 Inhumans *,克利帝国*设计的人类应变,成为活武器。
- Black Bolt只有在保卫他的人民时,才释放了他破坏性声音的力量。
- Medusaligh Amaquelin-Boltagon 或 Medusa 是黑螺栓的妻子和英勇女王
- Medusa 对她的*的控制非常精确,她可以用它来进行细致的工作,如挑选锁或穿针。
- Blackagar Boltagon, known as Black Bolt, is the king of the Inhumans, a strain of humans genetically engineered by the Kree Empire to be living weapons.
- Only in defense of his people does Black Bolt unleash this power of his destructive voice.
- Medusaligh Amaquelin-Boltagon, or Medusa, is the wife of Black Bolt and queen of the Inhumans
- She can whip her hair faster than the speed of sound or use it to bind someone in place
- Medusa’s control of her hair is so precise that she can use it to perform work as delicate as picking a lock or threading a needle.
Blackgar Boltagon 被称为 Black Bolt,是不人道之后,Kree Empire 基因设计成活武器的人类菌株。凭借他的声音,Black Bolt 利用巨大的力量。当他说话时,他可以产生一个能够平衡整个城市的冲击波。即使是 Black Bolt 的耳语也使他的敌人虚弱和破碎。他经历了严格的调理来控制这种力量,选择保持完全安静。只有为了保护他人民,Black Bolt 释放他破坏性声音的力量。Medusaligh Amaquelin-Boltagon 或 Medusa,是黑螺栓和不人女王的妻子。通过暴露在 Terrigen 雾中,她获得了对头发的心理动能控制。每根绳子都比钢更强 她可以像一系列无数的附件一样操纵它们。她可以比声音速度更快地鞭打她的头发,或者用它将某人绑在适当位置。Medusa 对她的头发的控制非常精确,可以用它来执行工作,就像挑选锁或穿线针一样细腻
Not suitable for Children under 3 years.
|Marvel Crisis Protocol (Core Set)||Marvel Crisis Protocol Thanos Character Pack||Marvel Crisis Protocol Wolverine & Sabretooth Character Pack||Marvel Crisis Protocol Thor & Valkyrie Character Pack||Marvel Crisis Protocol Hulk Character Pack||Marvel Crisis Protocol Cyclops & Storm Character Pack|
|Type of Game||Miniatures Battle Game||Miniatures Battle Game||Miniatures Battle Game||Miniatures Battle Game||Miniatures Battle Game||Miniatures Battle Game|
|Number of Players||2 Players||2 Players||2 Players||2 Players||2 Players||2 Players|
|Average Playtime||90 Minutes||90 Minutes||90 Minutes||90 Minutes||90 Minutes||90 Minutes|
|Recommended Player Age||14+||14+||14+||14+||14+||14+|
|Number of Miniatures||10||1||2||2||1||2|
|Featured Character(s)||Spider-Man, Captain Marvel, Iron Man, Red Skull, Crossbones, Baron Zemo, Captain America, Black Widow, Doctor Octopus, and Ultron||Thanos||Wolverine and Sabrertooth||Thor & Valkyrie||Hulk||Cyclops and Storm|
|Type of Expansion||Core Set||Character Pack||Character Pack||Character Pack||Character Pack||Character Pack|
|Expansion Available||✓||is an expansion||is an expansion||is an expansion||is an expansion||is an expansion|
Not suitable for Children under 3 years.
• 尺码：鞋服尺码表，单位转换表。备注: 如果销售品牌提供了具体的尺码表，请以品牌尺码表为准。
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|4 星 (0%)||0%|
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The thing to understand is that this game is a miniatures game, first and foremost. Emphasis has been placed on creating the most detailed, dynamic minis possible. To that end, it's important to understand how much the miniatures landscape has changed.
I've been assembling and painting miniatures since the 1980's, and I still have old Ral Partha, Citadel, and Grenadier figures in my collection. Back then, minis were lead-based, often one piece, and varied tremendously in the amount of detail. But one thing that was pretty standard was the posing. The one-piece casting methods limited the dynamic range of the poses, and while the sculptors tried to be as creative as they could, miniatures often existed on a mostly flat plane.
The solution to this was to begin to cast miniatures in multiple parts, separating hands, arms, even heads and torsos. This gave the modeler much more flexibility and options for posing. However, with a miniatures only 25mm or less tall, it also created incredibly small parts. Not only that, but lead (and later pewter and other safer metal alternatives) is much more difficult to work with and glue together than plastic. But at the time, metal was the only option for holding incredibly fine details. Now, injection molding technology and better plastics means that plastic minis can rival metal ones in terms of fine details, and plastic is much, much easier to work with.
The point of all of this, is that coming from a background of the miniature hobby, the complexity of the figures in this set doesn't intimidate me. Having said that, I can completely see how someone not used to the hobby might find these figures far more intense than even those in, say, Star Wars Legion. And those reviews, I feel, unfairly bash what might just be some of the best superhero miniatures ever put to market. Properly assembled and painted, these figures are truly astounding.
Now as for the game itself? I've read through the rule book and find them to be reasonably straight-forward. Any game that involves miniatures is going to have some inherent complexity. This isn't a board game, where movement is clearly defined by spaces gridded out on a play area. Miniatures based games tend to be more "sandbox," and because of that they need more complex rules for movement and combat. Also, the steps involved for combat look intimidating, because there's a lot of them, but once you get the feel for it, it's really not that difficult to grasp.
Perhaps the one area that might prove most challenging is memorizing all of the symbols and what they mean. The first few games will likely involve some page flipping for reference until all players are reasonably familiar with the symbols and icons.
Play is designed around a 3x3 area, which is a smart move. Like X-Wing Miniatures, this play area allows enough room for tactical maneuvering, without making it feel like too many turns pass before players engage one another (unlike, say, some of the massive play fields for Warhammer, which can see a number of turns pass before engaging a single enemy).z
The cost of the game is a bit intimidating, especially the cost of individual hero/villain expansions. However, you're paying as much for a high quality model as you are a game component.
Over all, this is very cool game. The miniatures provided ARE very complex and likely will be difficult for anyone not familiar with or experienced with model / mini building. But the complexity of the minis is by design in order to create highly detailed, dynamic figures to match the subject matter of the game.
Like I said above, I don't think it's completely fair to knock the game because the miniatures are complex.
First the parts are poorly designed, often splitting an arm at each of the joints. That means you have to glue a 1/3" bicep to a 1/4" forearm to an 1/8" hand. This makes it really easy to over glue, leave prints or misalign parts. These arms could have easily been molded as a single part, and it baffles me when companies choose to do this. Plus its evident that they know that its a problem considering they often include an extra hand/claw to make up for the fact that the parts are incredibly tiny.
Second the parts ARE numbered on the sprue but NOT in the assembly instructions so you're often left guessing as to which forearm goes to which bicep. Sometimes the picture in the assembly guide is helpful, but when parts look near identical, and test fitting isn't an option, you're often left making a "best guess." To aggravate this problem some of the hole guides are practically non existent. This wouldn't be a problem if the parts were design for flex posing, but because the model is a fixed design, a bad guess could screw up a model. Again, this all comes down to BASIC documentation and design.
Ok, so the tiny forearm on my Red Skull went skidding across the table and onto the carpet, lost forever. Not a big deal right? I can just buy another model. NOPE. These figures are only sold through the Starter Set which mean if I want to replace the tiny little forearm, I have to buy a $100 set and unnecessarily double up on all the other characters.
How does the game play? I don't know. Having lost parts to Red Skull and Ultron, I've decided not to even bother since I can't field a full roster of bad guys (Edit: add Captain Marvel to the list...). For a game that was suppose to simplify the gameplay of the genre and make it more accessible than say 40k, they certainly made it as difficult as possible to even plan the damn game in the first place.
As a huge Marvel fan, I was ready to invest in building out my Crisis roster, but at this point I'll probably just give the game pieces away. Maybe someone at my local hobby shop is missing a few arms too and I can help them out.