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The Art of The Lord of the Rings (英语) 精装 – 2004年11月15日

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  • 出版社: Houghton Mifflin Harcourt (2004年11月15日)
  • 外文书名: 指环王的艺术
  • 精装: 223页
  • 语种: 英语
  • ISBN: 0618510982
  • 条形码: 0046442510981, 9780618510986
  • 商品尺寸: 28.3 x 22.9 x 2.2 cm
  • 商品重量: 499 g
  • ASIN: 0618510982
  • 用户评分: 分享我的评价
  • 亚马逊热销商品排名: 图书商品里排第3,367,832名 (查看图书商品销售排行榜)
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GARY RUSSELL traveled to film production sites in New Zealand to conduct hundreds of exclusive interviews with the principal artists whose work is detailed in this book. The author of The Lord of the Rings: The Art of The Fellowship of the Ring and The Art of the Return of the King, Russell has worked widely in media as a magazine editor, novelist, columnist, and audio drama producer.


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此商品在美国亚马逊上最有用的商品评论 (beta)

美国亚马逊: 平均4.7 星 15 条评论
2/2 人认为此评论有用
平均4.0 星 A good assortment of artwork and the reasons behind it.... 2012年10月10日
评论者 MediaMaverick - 已在美国亚马逊上发表
I'll admit up front that I am a fan of the LOTR books of old, and a fan of the films, so please excuse my biased review here. I own a few books by Alan Lee and John Howe, obviously two of the long standing artists of Tolkien's world for decades. But this book is a nice collection of the many artists that worked on the three films together. Several of the sketches and design doodles are shown, then you get to see the more finished designs and concepts; even displaying several of the matte paintings both digital and tactile.
I can't speak of the individual "Art of" books for each of the films, but if you want a good collection of the over-all breadth of work done for the trilogy, this is a nice addition to your library. (Although I know that all the books only reveal a small percentage)
I collect many of the "Art of" series including works from Disney, Marvel and the like, mainly because I enjoy looking at talented artists' work as much as I enjoy creating it myself. And that's where the some of the bias comes from too...these books are a good read and viewing....and an inspiration/learning aid as well!
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平均5.0 星 Exquisite extension of the artistic Wonders of LOTR 2010年11月2日
评论者 Char - 已在美国亚马逊上发表
After three art books for each movie in the LOTR trilogy, Gary Russell collects "best" artwork from all the movies, favorite works of the artists themselves, and his own favorites. Most of the views featured here are broad, dramatic landscapes, outdoor scenes of various citadels and battles, although there are some studies of fantastic creatures and costumes. Many of these pictures are better and/or different than movie scenes of the same subject. For instance, there are some quite imaginative studies for the mountain Paths of the Dead that were never incorporated into the movie. There are very satisfying studies of Lothlorien and Fangorn which, in my view, exceed the beauty of the movie scenes. There are views of Rivendell, but, so far, I've not seen a depiction of that place which fulfills my own INDEFINITE idea of how it ought to look.

(The landscape setting is fine, an exceedingly marvelous dell in a chasm riven by waterfalls. But there is something about the roof-lines in some--not all--views of Rivendell that I dislike. There is one huge, heavy, quadrangular massive roof, and there are widely outstretched horizontal lines that seem to compete too strongly with light, up-pointing Gothic-type roof-spires. Since Tolkein referred to Rivendell as the "last homely home," maybe there should have been a great hearth somewhere. A banquet scene, which might have contributed to a warm, homey atmosphere, was planned but was left out of the final film. The drawing of Rivendell which is placed opposite the Forward of this book is closer to how I might imagine Rivendell should look, if only because it shows smoke coming out of a chimney. But, I'm not really sure that the Fire element belongs in the very Watery Rivendell of the movie. Most of all, for me, along with the watery atmosphere, the serpentine quality of the tracery motifs that are repeated everywhere throughout Rivendell feels excessive.)

Besides, of course, the artwork of Alan Lee and John Howe, I'm really taken with the work by "visual designers" Paul Lasaine and Jeremy Bennett appearing at the beginning of the collection. All these guys are just fantastic geniuses. I can't find adjectives superlative enough to praise their art. I'm so glad all these works of LOTR art have been saved and published for the relish of fans who really enjoy and appreciate them.
平均4.0 星 But great book nevertheless 2016年5月21日
评论者 Ali Hasan - 已在美国亚马逊上发表
Most of the art was based on the movie's description. I thought that the art was based on the book. But great book nevertheless.
3/9 人认为此评论有用
平均3.0 星 Nice, not great 2006年11月4日
评论者 Avatar - 已在美国亚马逊上发表
版本: 精装 已确认购买
Nice computer rendered images in full color. Wasn't quite what I was expecting. Enjoyed Lord of the Rings Sketchbook much more.
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平均5.0 星 Artful 2005年4月7日
评论者 EA Solinas - 已在美国亚马逊上发表
版本: 精装
In the foreword of "The Art of The Lord of the Rings," Gary Russell reveals that he always intended to create a "best of" book, after doing the previous books for the hit movie trilogy. Now that all the extended versions are out, and everybody knows the ending, this Best Of collection proves itself to be just as useful as Russell's previous books.

As the previous books have had, Russell takes a look at all sorts of concept art for the films: There are storyboards, intricate pencil drawings, paintings, and action shots. Some of it was previously unreleased, like a picture of Gandalf the Grey looking over an army. Quite a few of the pictures are almost identical to the film, especially the digital shots, which are 100% realistic. And there is even a gallery of maquette models, including trolls, Shelob, mumakil, Treebeard, the king of the dead and the intricate Easterling armor.

The difference between this and Russell's prior books? Here, Russell divides the artwork by artist, rather than by subject. As a result, readers can get a better idea on what the assorted artists specialized at, and their different concepts about what "Lord of the Rings" should look like.

First and foremost are the legendary Alan Lee and John Howe. Lee's artwork is very vivid and action-based, and his color pictures are almost like photos. Howe's are mostly black and white, extremely detailed, and are more delicate than Lee's more muscular style. Without a doubt, these guys were the bedrock for all the concept art.

But there are quite a few other artists included, and each has their own style and focus. Christian Rivers and Ben Wootten seemed to specialize in armor, beasties and menaces, while Warren Mahy tended to focus on the grotesque and gruesome, such as the orcs, the dead men, and uruk-hai. And Daniel Falconer did a little of everything, including ship designs, radically different designs for the ent Treebeard, and lots and lots of armor (both past and present).

Russell ends it with small shots of the ending credits of ROTK, which was made of delicate pictures of each actor in costume, as "we would wish to remember them." It's a bit saddening, but as he reminds us in the foreword, there's always "The Hobbit" someday.