- 出版社: Morgan Kaufmann; 2 (2008年6月4日)
- 外文书名: 数字合成的艺术与科学
- 丛书名: The Morgan Kaufmann Series in Computer Graphics
- 平装: 704页
- 语种： 英语
- ISBN: 0123706386
- 条形码: 9780123706386
- 商品尺寸: 19 x 3.8 x 23.4 cm
- 商品重量: 1.7 Kg
- ASIN: 0123706386
- 用户评分: 分享我的评价
- 亚马逊热销商品排名: 图书商品里排第1,531,910名 (查看图书商品销售排行榜)
The Art and Science of Digital Compositing, Second Edition: Techniques for Visual Effects, Animation and Motion Graphics (英语) 平装 – 2008年6月4日
*17 new case-studies provide in-depth looks at the compositing work done on films such as Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Golden Compass, The Incredibles, King Kong, The Lord of the Rings: The Return of the King, Sin City, Spider-Man 2, Wallace and Gromit: The Curse of the Were-Rabbit, and Star Wars: Episode 3 - Revenge of the Sith.
*The accompanying DVD-ROM features bonus resources, including example footage from hit films and projects that give readers hands-on experience with real industry materials.
*Includes new sections on 3D compositing, High Dynamic Range (HDR) imaging, Rotoscoping, and much more!
Ron M. Brinkmann has been working in the field of Computer Graphics for over a decade, involved with both hardware and software design, development and use. His primary field of expertise is in visual effects for feature films, and his personal feature-film credits include: Contact, The Ghost and the Darkness, James and the Giant Peach, Die Hard with a Vengeance, Speed, Hideaway, Tall Tale, Last Action Hero, and In the Line of Fire. He has had articles published in a number of magazines, and has lectured on the topics of digital compositing and visual effects in the U.S., Europe, Australia and China.
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I'd recommend this book for pretty much any level of person involved in - or aspiring to be involved in - digital compositing... not necessarily as a handbook, but more as a discussion of the theory of compositing. Many (if not most) modern software packages somewhat hide the underlying math and concepts from the user, sometimes leaving newer users wondering what causes certain visual artifacts. Many of the answers are in these pages. This information is not always easy to come by, in a practical setting. Sometimes, the techniques of applying of this information are jealously guarded, and sometimes technical "misinformation" is widely accepted as fact.
The second edition has so much NEW information in it was like reading a time capsule of the technological advances of the last ten years. There is not a topic or subject used in compositing that is not covered here. Only two books have sat on my desk my entire career, the first edition and the cinematographers manual. I have read many books available on visual effects, but none compare, honestly. The main reason for that is complete software independence, not partial, complete.
There is no other book that teaches you the raw knowledge you need to be an artist. Anyone can teach you how to push certain buttons of a specific app, this is the only book that clearly teaches you when to push them and why. Artists in today's marketplace need a deep core knowledge of what the software packages are doing so that they can easily switch to other packages. This is especially true in feature film compositing where the industry is at a point of impasse and there is no clear winner of the package wars, fingers crossed for NUKE ;). There is no standard tool anymore so the best way to stay employable is to know what this book teaches, the math, the science, the art.
This book is chock full of examples, color photos and production examples. Whether you've been at this for a while or are new to the art, own this book. Own it for years and years and years. Yes, it's more expensive then any other book on the subject but it is worth so much more then the others that it will pay for itself very quickly. If you already have the other books, sell them, get this.