- 出版社: W. W. Norton & Company; 3 (2009年3月23日)
- 精装: 794页
- 语种： 英语
- ISBN: 0393931129
- 条形码: 9780393931129
- 商品尺寸: 18.8 x 3.6 x 26.2 cm
- 商品重量: 1.4 Kg
- ASIN: 0393931129
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Games of Strategy (Third Edition) (英语) 精装 – 2009年3月23日
Avinash Dixit is Emeritus John J.F. Sherrerd University Professor of Economics at Princeton University, where he offered his popular freshman course in game theory. He is among the world’s leading economists, having made fundamental contributions in several major fields as well as in game theory. He is the author of many books, including Dixit/Nalebuff: Thinking Strategically (Norton, 1991), Dixit/Pindyck: Investment Under Uncertainty (Princeton University Press, 1994), and Dixit/Nalebuff: The Art of Strategy (Norton, 2009).
David Reiley is a research scientist at Google. He previously taught at Vanderbilt, Northwestern, and the University of Arizona. He is well known for his use of field experiments in economic research.
Susan Skeath is Professor of Economics at Wellesley College, where she teaches a number of courses in microeconomics and a course in game theory, which she introduced into the school’s curriculum. She conducts research in international trade theory, and is currently working on a new Intermediate Microeconomics text with her colleague Ann Velenchik. Professor Skeath earned her doctorate at Princeton University.
Overall, I would suggest that this book is a suitable alternative for an
introductory course in game theory. I therefore recommend it to those who need to use or appreciate game theory without needing to have a thorough grasp of the mathematics. Alternatively, it would also make a good introductory text for those just starting out. However, while this book may be preferable to those who are not game-theorists by trade or those who are just beginning their study, it may be too broad and unsuitable for those who require a deeper understanding.
Virtually each chapter has been changed at least minimally, and some chapters have seen extensive changes that reflect more recent changes in game theory. One such area of major change is the treatment of information in games and its subtopic mechanism design. This area was a subject of research for which the 2007 Nobel Prize in Economics was awarded. These changes have required major rewriting of several chapters and the creation of a new chapter.
Consistent with the earlier editions, this book is very well written in a manor that the beginning college student can appreciate and the mathematical content is very low as is fitting for an introductory book.
The failing of this textbook is however in the unnecessarily convoluted and poorly worded examples and exercises. The discipline is challenging enough as is and it is only made worse when it is so difficult to comprehend what the exercises are asking you to answer. This sounds rather harsh, but it's extremely frustrating to not be able use this textbook to demonstrate the material when I already have a solid understanding of it. I would have simply used another textbook, but as I mentioned the student was being taught by one of the authors.
An unsatisfactory effort from a very good economist in Dixit. I would recommend the Rasmusen text instead for an introductory game theory class.