- 出版社: Packt Publishing Limited (2013年7月31日)
- 平装: 144页
- 语种： 英语
- ISBN: 1782161104
- 条形码: 9781782161103
- 商品尺寸: 19 x 0.8 x 23.5 cm
- 商品重量: 259 g
- ASIN: 1782161104
- 用户评分: 分享我的评价
Android Development Tools for Eclipse (英语) 平装 – 2013年7月31日
Sanjay Shah has worked on diverse areas of application development across mobile and web platforms with more than 8 years of experience. He is currently working as a Software Architect and works in the area of Cloud Based Big Data Analytics combined with Distributed Cognition leveraging various Java based technologies He is fond of philosophy and enjoys life in Nepal, the land of highest peak in the world, Mt. Everest. Khirulnizam Abd Rahman is a Computer Science lecturer in the faculty of Information Science and Technology, Selangor International Islamic College, Malaysia. He has been teaching programming since the year 2000. He started publishing Android apps in the year 2010, and his apps among others are Malay Proverb Dictionary (Peribahasa) and m-Mathurat. Currently, he is working on the apps for Windows Phone Version 8.PHP, C#, and Java are also the programming languages that he is familiar with.
Preface Chapter 1: Installing Eclipse, ADT, and SDK Chapter 2: Important Features of the IDE Chapter 3: Creating a New Android Project Chapter 4: Incorporating Multimedia Elements Chapter 5: Adding RadioButton, CheckBox, Menu, and Preferences Chapter 6: Handling Multiple Screen Types Chapter 7: Adding an External Library Chapter 8: Signing and Distributing APK Index Preface Up Chapter 1: Installing Eclipse, ADT, and SDK Introducing the Android platform What is Android? Introducing the Android app What is Dalvik Virtual? Understanding API level How many versions (distributions) Android has? Preparing for Android development Installing the JDK Installing the Android SDK Installing the Eclipse (Juno) Installing the ADT in Eclipse Juno Linking the Android SDK to the Eclipse Summary Up Chapter 2: Important Features of the IDE Project explorer Code editor Graphical layout editor Android manifest editor Menu editor Resources editor XML resources editor Graphical user interface designer The configuration chooser The screen layout designer Properties window Debugging pane Dalvik Debug Monitor Server (DDMS) SDK manager Android virtual device manager Running the Application Getting help Summary Up Chapter 3: Creating a New Android Project Creating a new Android application project String resources Using the graphical layout designer The XML layout code editor Widget interactions through the source code editor Toast message Running the application on the emulator Running the application on an Android device Summary Up Chapter 4: Incorporating Multimedia Elements Adding a TableLayout Adding the image resources Adding ImageView Adding ImageButtons Assigning the widget's ID ImageButtons and handling event Adding audio Adding another screen in the app Adding HTML to WebView Intent and Activity The final product run and test Summary Up Chapter 5: Adding RadioButton, CheckBox, Menu, and Preferences Creating a new project Adding a RadioGroup, RadioButton, and a TextField Adding a CheckBox Adding a menu Defining the Strings Defining the Preference screen Hook up Binding the menu and Preference Getting values from Preferences Run the application Summary Up Chapter 6: Handling Multiple Screen Types Using wrap_content and match_parent Fragment Defining Fragment and Landscape layout Hook up in the Main Layout file Running the application Optimizing for tablet Persisting the state information during the state transition Summary Up Chapter 7: Adding an External Library Creating an account at the AdMob website Adding Site/Application Choosing the Ad Network Mediation Adding AdMob SDK to the project Making changes in the manifest file Adding the AdMob widget/view in the layout file Running the application Summary Up Chapter 8: Signing and Distributing APK APK Android package Preparing for release Compilation for release Generating a private key Signing Alignment Using the Eclipse ADT for release Publishing to Google Play Getting help Summary
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By the way, the projects are interesting to follow.
What this book solves:
When junior developer wants to jump and learn the Android platform from simple goggling she is overwhelmed with huge amount of information that is very difficult to navigate into. Dozens of tutorials blogs etc' only confuse and frustrate the beginner who wants to get her feed wet and start coding his application. And yes building Android applications or even starting is not an easy task. Lots of installations, technical details and know-how must be mastered.
This book offers unique approach of organizing the beginners material into 8 chapters of basic and most common tasks by showing and explain step by step.
The Book Structure
The book is structured into eight chapters with most common tasks from tools installations to signing your application
Chapter 1: Installing Eclipse, ADT, and SDK
Chapter 2: Important Features of the IDE
Chapter 3: Creating a New Android Project
Chapter 4: Incorporating Multimedia Elements
Chapter 5: Adding RadioButton, CheckBox, Menu and Preferences
Chapter 6: Handling Multiple Screen Types
Chapter 7: Adding an External Library
Chapter 8: Signing and Distributing APK
I liked the book's structure, content and presentation style. I will definitely use and recommend this book in my Android Beginner Course that I am teaching.
This is a great starting book she wanted getting android development and it would recommend it's.
If you are new with Android Development and want to start by learning to use Eclipse this a good book. The content is less appropriate if you are an experienced Android developer.
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